
December 13th, 2009 by

serge
Well, after spending an eternity digging out the plasticine, it looks like my mold was successful. The key holes have become resistration marks for the secon half, and my figure is still well seated in the rubber. Now I can pour the top half ans start my other molds.
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December 12th, 2009 by

serge
Today is the mold making day!
Following a tutorial on the Tap Plastics Website I have built molding boxes out of Lucite, and embed my figures halfway in plasticine.
Note the holes pressed into the plasticine. These will create registration keys to help keep the mold in line.
As I do not have my own personal vacuum chamber (yet) i am using a slow pour method to avoid air bubbles (another tip from Tap). Basically, you punch a hole in the bottom of your container and allow the rubber to ooze out. This stretches the rubber into a thin stream, effectively eliminating most of your bubbles. Read the rest of this entry »
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November 26th, 2009 by

serge
Today I am beginning to bake the first round of final prototypes. I have taken the original concepts – shown in white – and re-modeled them to scale.
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November 26th, 2009 by

serge
After many delays, the final prototypes are ready. There will be baking and sanding tonight, and begin I should be able to build the molds tomorrow.
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October 30th, 2009 by

serge
Once I had the basic mesh flow established with Midget, it was much faster to create his older siblings. Unfortunately, since I have refocused the project to traditional modeling, I will not be updating these works in progress.
My next task will be to rework my original design concepts to create more polished Sculpy prototypes
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